I’m a Swedish concept artist and illustrator specializing in game art. With over 7 years of experience in both indie and AAA games, I bring stylized worlds to life—but I’m adaptable to any style.
My passion is helping projects reach their potential by looking at the bigger picture; style cohesion, quality checking and team spirit. I always strive to learn as much as possible, and leave a place better than when I arrived.
Currently working fulltime as illustrator and character designer at Techcross in Kyoto, Japan. During my free time, I help art direct excellent Asian games to fit the Western market through our start-up publishing company.
Let’s connect: Nathalie.Bartelius@gmail.com
スウェーデン出身のコンセプトアーティスト兼イラストレーターで、インディーからAAAゲームまで7年以上の経験があります。現在は京都のTechcrossでキャラクターデザイナーとしてフルタイムで働いています。